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Power On: Develop Together—Game Dev Meetup
- Panelist, “Discoverability: How to Market Effectively in the VR/AR Space”
- May 22, 2020
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Unity + USC Games Unlocked Online Course
- Presenter, “Agile Development”
- January 29, 2019
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Cal State Bakersfield XR Hackathon
- Presenter, “All the World’s a Virtual Stage”
- October 27, 2018
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Cal State Los Angeles VR/AR Collective
- Panelist, “A Panel Discussion on Virtual Reality”
- November 28, 2017
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QGCon 2017
- Presenter (along with Erin Reynolds), “Nevermind Post-Mortem: How a Cis Team Approached a Trans Story”
- April 2, 2017
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Brains are Sexy Radio
- Interview, “Is This Career Too Gay for Me??”
- November 30, 2016
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San Diego Comic-Con 2016
- Panelist, “Geektastic Careers in Video Game Media”
- July 24, 2016
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The Gamer’s Dominion
- Interview, “Nevermind and Biofeedback Games”
- March 31, 2016
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VR Focus
- Interview, “Nevermind Dev Talks Biofeedback Horror And Full Release”
- March 25, 2016
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Brains are Sexy Radio
- Interview, “Michael Annetta, Creative Producer for Flying Mollusk”
- February 24, 2016
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Game School Los Angeles
- Panelist “Designing VR Experiences”
- November 5, 2015
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Newsweek
- Interviewed for article, “Hololens is Microsoft’s Radical Vision of Virtual Reality, But Does It Work?”
- October 8, 2015
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Bent-Con, 2014
- Panelist, “You Can Make Games Too!”
- November 8, 2014
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VRLB (Virtual Reality Long Beach)
- Speaker, “Developing for the Samsung GearVR”
- December 2, 2014
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Bent-Con, 2013
- Moderator and Speaker, “Comics and Real-Life LGBTQ Stories”
- November 10, 2013
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Annenberg Innovation Lab Crunch Lunch
- Speaker,“User Experience and Transmedia Production”
- October 22, 2013
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PAX Prime
- Panelist, “You Can Make Games Too!”
- August 19, 2013
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NAMLE (National Association for Media Literacy Education)
- Co-Presenter, ”Transmedia Play Experiments”
- July 13, 2013
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Storyworld
- Speaker, “Technology and Transmedia”
- October 19, 2012
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Arse Elektronika
- Presenter, “Elephant in the Relationship”
- September 30, 2012
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Creativity, Play, and the Imagination/GameShow NY
- Speaker, “Teaching Creativity and Meaningful Play through Game Design”
- May 26, 2011